The Legend of Zelda: Tears of the Kingdom Shatters Sales Records, Surpasses 10 Million Units In Three Days
Portfolio Pulse from Franca Quarneti
Nintendo's The Legend of Zelda: Tears of the Kingdom sold over 10 million units globally within three days of its release, becoming the fastest-selling installment in the series. The game is a Nintendo Switch exclusive and has a price tag of $70.

May 18, 2023 | 5:33 pm
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POSITIVE IMPACT
Nintendo's The Legend of Zelda: Tears of the Kingdom sold over 10 million units in three days, becoming the fastest-selling installment in the series and boosting Nintendo's revenues.
The impressive sales figures of The Legend of Zelda: Tears of the Kingdom will have a positive impact on Nintendo's revenues. The game's success also demonstrates the strong demand for Nintendo Switch exclusives, which could drive further sales of the console and related products.
CONFIDENCE 90
IMPORTANCE 80
RELEVANCE 100
NEUTRAL IMPACT
The Legend of Zelda: Tears of the Kingdom's sales success highlights the strong competition faced by Sony's exclusives, such as Horizon: Forbidden West, which sold 8.3 million units.
While The Legend of Zelda's sales success does not directly impact Sony, it highlights the strong competition in the gaming industry. Sony's Horizon: Forbidden West sold 8.3 million units, which is a respectable figure but still lower than Zelda's sales. This could indicate that Sony needs to continue investing in high-quality exclusives to maintain its market share.
CONFIDENCE 80
IMPORTANCE 40
RELEVANCE 50
NEUTRAL IMPACT
The Legend of Zelda: Tears of the Kingdom's sales success shows the strong demand for single-platform games, as it has already caught up to Warner Bros. Discovery's multiplatform title Hogwarts Legacy, which sold 15 million copies.
The Legend of Zelda's sales success does not directly impact Warner Bros. Discovery, but it demonstrates the strong demand for single-platform games. Zelda has already caught up to Hogwarts Legacy's sales, which is a multiplatform title. This could indicate that there is still a significant market for exclusive games, and companies like Warner Bros. Discovery should consider this when developing their future titles.
CONFIDENCE 80
IMPORTANCE 40
RELEVANCE 50